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Re: Help Please!
My very foggy memory seems to think that the cave was north of the shire area, east of the Spire but don't count on that being correct!
Thought you might like this link: http://www.tgeweb.com/ironworks/wiza...reprison.shtml |
Re: Help Please!
Hello... Found it. BUT... ALWAYS one of those... But Have kind of a technical issue... I have went thru the Boogre caves twice now... Each tim stopped for the same reason,,, The damn sticks do not work... Everytime i try and put the stick in the hole it says... "On my way"... And nothing else happens... Kinda stuck...
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Re: Help Please!
I think it is: the Stair Puzzle Room of "bsftcs' W&W MAPS !!"
If that is where I think it is: the Wooden Sticks have to be inserted to the right holes they then cause ramps to open eventually the various ramps will form 'bridges' then you can exit the area to unknown new areas If all else fails, take notes as to what each hole does. You can also do screen captures. |
Re: Help Please!
Searched around and found this in a walkthru written by SHeinrich. Hope it will help:
Go back all the way to Pris'Kiel'A. Your Wizard should be fully rested now, because some more Jungle Lilys await you behind the remaining eastern path! In this room come the wooden stick into play. Use them in the holes to move parts of the wall - over this blocks you can reach the upper paths. The right path leads you to the outside of Ishad N'Ha, where you now can use the lever to escape. Don't forget the "Band of Boars" (Rogue Guild Quest) in the chest on the shelf. The left leads you, after the use of a lever, to the western (not otherwise reachable) opening. There you'll find Doshi-Gin (Warrior Guild Quest), which also is the owner of the Golden Lamp of Alababa. The blocks are moving in the following pattern, with small letters for holes and caps letters for the corresponding blocks stand. The numbers show the position of the blocks, with 1 for lower and 2 for upper blocks stand. Both holes marked as x can be ignored. Opening xx Ishad N'Ha ___ C2 a | | e B1 D1 b |___| d A2 c E1 The correct solution for the opening: B / E / C / take wooden stick from B / D and for Ishad N'ha: D / B / A > Appears that the ascii map has become distorted in pasting it here. Seem distorted in the original walkthru - you can find it on Gamespot in the walkthru written by SHeinrich |
Re: Help Please!
OK... Once again... The issue is that the sticks simply do not work when I "USE" them on the holes. Including when I try to open the room to speak with Grunax's spirit. I simply get a message saying "on my way" and then nothing... I have all 3 sticks. I have went through the Boogre prison 3 times with the same result. Solutions?
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Re: Help Please!
Two approaches:
use the sticks through the Use menu, aiming at the holes try clicking on the holes... It normally should work with no problems... One approach is to check out the problem area with another save. The file page of John Hubbard's Wizardry & Wizards and Warriors Site is at: https://www.tk421.net/wizardry/files.shtml It has two late-game saves: https://www.tk421.net/wizardry/files/save-ww.zip https://www.tk421.net/wizardry/files/save-ww3.zip Go through the area with either save. then see how things work in the area. Backing up existing saves is always a good idea here. As for the Wooden Sticks: (1) Have the item in your inventory (2) Bring it up on the Use/Give screen (3) Click on the relevant Stone Groll |
Re: Help Please!
Glad you're around, Shadow Stranger, to help!!
I do remember that sometimes the interface was glitchy. Hope you will be able to get it to work, Doomogamer!! |
Re: Help Please!
Ok... Successfully cheated using vanish... But was NOT happy. So then someone pointed out... Maybe your characters are too short... TOO SHORT!? How stupid... Well a all pixie party even with lvlv 12 athletics simply cant jump up on some things.... So get a few boxes... Tah Dah!
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Re: Help Please!
Hurrah!! Nice solution!!
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