![]() |
I've got throne of Bhaal and I am gonna start from the very start of the game so I can all the items instead of startin throne of Bhaal without them. I was just wondering whether to be a mage or a Cleric?. I've never really liked being a fighter and apparantly thieves arn't much use in TOB. Especially assasins which is a shame. Druids arn't very good either in my opinion.
A cleric has the obvious benfits of turning dead as well as good spells and the ability to fight. But a mage is more powerfull in the end. I'm not really sure what benifit you get from being a wild mage apart from a few dodgy spells. Warby |
<font color="cadetblue">Thieves aren't bad in TOB but since you don't want them here's my suggestion. I personally prefer clerics. I like their spells, HLAs, and ability to use armour and weapons. Clerics are also easier to use. If you'd rather have access to spells of massive destruction and like meticulous planning then take a mage (I prefer Necromancers). IMHO Wild mages suck all arse. They don't cast spells at the same level. Too random for my liking. Good luck with your decision and have fun. [img]smile.gif[/img] </font>
|
Quote:
Wild mages are a curiousity at best, and I never found undead that were easier to turn then to just bash them with my mace. Individual results may vary. Mages are quite powerful, but if going that route take the best, a suped up sorc. |
Quote:
|
I found thieves make great ToB chars. Imoen is stuck at level 7 thief skill wise, Jan is dual/classed which splits xp (I'm sure many would disagree, but that is annoying to me), and Yoshimo can't be used. Only way you'll have a kick ass thief is making one yourself.
|
if u want to play a theif and another character, i recommend u do a multiplayer game.
[ 11-20-2002, 05:32 AM: Message edited by: 9_1_6 ] |
One thing of note about Wild Mage's: They NEVER run out of spells.
So, technically, they can cast all their spells, then use Nahal's Reckless Dweomer to cast Wish and get all their spells back. Practically, it doesn't work so well, since you almost always get wild surges. Its still worth keeping in mind, though. |
Quote:
PI/spell trap tricks, or spamming wish in the case of the sorc. |
...
oh, yeah. Silly me. Then again, wild mages get "unlimited" spells earlier on. |
Quote:
A Sorcerer actually gets to do his/her exploit faster, because he/she does not rely on scrolls. ;) |
Quote:
A Wild Mage only needs Limited Wish in order to gain Endless Spells - and Limited Wish is obtainable in Chapter 1. Here is an explanation of how it works, if anyone is interested. [img]smile.gif[/img] [ 11-22-2002, 09:17 AM: Message edited by: Alson ] |
Quote:
|
Quote:
It is true that Limited Wish restores only level 1-4 spells... But what if the only spell you'll ever need is a level 1 spell? ;) [img]tongue.gif[/img] First, cast all your spells using NRD (don't forget - NRD allows you to cast spells from all levels), but make sure you still have one NRD memorized. Casting (Improved) Chaos Shield beforehand, which stacks if they are cast through a Sequencer-type spell, is a good idea. When you only have one NRD left, use it to cast Limited Wish, and pick the restore option. Puff! A new stock of NRDs. [img]smile.gif[/img] Rinse and repeat. http://members.chello.nl/~j.vanthull...rgyle/Cool.gif ADD] Wohoo! I'm a Red Wizard of Thay! Can i be a Red Wild Wizard, abusing NRDs? :D [img]tongue.gif[/img] [ 11-22-2002, 09:36 AM: Message edited by: Alson ] |
Quote:
That is +30 to your dice roll. Assuming a level 20 Wild Mage, that will be a base of 51. Quite healthy, but not exactly failsafe. Remember... you only have 5 casts for level 5+ spells( reserve one for the restoring), and all your level 2-4 spells. Unless you use your NRD to cast Project Image. Now there is a thought. Since PIs can cast all their spells with wild abandon. Still... only 5 casts of level 5+ spells per shot? That is very restrictive. Frankly, I would rather just hit the "Z" button. [img]tongue.gif[/img] It is not wrong to say that this means a lot of reloading is required, but I can see the merit of it. |
Quote:
Quote:
Quote:
It only means that the sixth casting (seventh, actually, as i said above) will be a Limited Wish spell. And don't forget the NRD is just like the Contingencies spells - 'alacrity-ignorer'! You, of all people, should know how powerful this is. ;) |
Quote:
Quote:
Quote:
Take a look at the Wild Surge table and read all the effects for 51 and above. Using NRD is like russian roulette. It is fun, till you get the bullet. ;) Quote:
|
Quote:
'Living on the Edge' and all... [img]tongue.gif[/img] Quote:
Quote:
So keep another reserve NRD if your scared. ;) [img]tongue.gif[/img] Quote:
Use NRD to cast x2 Mordies, x2 ADHW and a Time Stop. How about now? Is it getting to you? ;) [ 11-22-2002, 12:44 PM: Message edited by: Alson ] |
How about... I use PRATI and unleash approximately tens time that amount? If not more. Mind you, I am being very generous here and assume all six of your NRDs cast properly. About 1:13841287200 chance... so you know. [img]tongue.gif[/img]
|
You can use the PRATI tactic... But you have to be level 18+ for that, and have specific equipment.
A Wild Mage, however, can cast spells a-la-Improved-Alacrity at Chapter 1. I would like to see Odin Magnus do THAT. [img]tongue.gif[/img] And just so you know - you're not as generous as you think you are. ;) Using two stacked Chaos Shields, a level 12 Wild Mage will have a base of 43. Count the bad effect from 43 to 100. Now, count the good and veeeery good results from 43 to 100. Tell me if the ratio is closer to 1:13841287200 or to 1:1. [img]smile.gif[/img] |
Quote:
By Useless, I mean the result is not the optimal result. 43: Useless 44: Bad 45: Useless 46: Useless 47: Extremely Bad 48: Good 49: Useless 50: Extremely Bad 51: Useless 52: Useless 53: Extremely Bad 54: Good if you have PfEvil, Bad otherwise 55: Very Good 56: Good 57: EXTREMELY BAD 58: Good 59: Useless 60: Very Good 61: Good 62: Extremely Useless 63: Useless 64: Useless 65: Can be good, can be bad. 66: Useless 67: Bad 68: EXTREMELY BAD 69: Useless 70: EXTREMELY Bad 71: Useless 72: Useless, can be bad 73: VERY GOOD 74: Useless 75: Good 76: Useless 77: Good 78: Good 79: Good 80: Bad 81: Useless 82: Bad 83: VERY GOOD 84: Useless 85: Bad, if funny 86: EXTREMELY BAD 87: Useless 88: Useless 89: Useless 90: VERY GOOD 91: Bad 92: Useless 93: Good 94: Bad 95: Bad 96: Good 97: Good 98: Bad 99: Good 100: Good So that is about 20 good chances at best. 10:29 once, and... ... about 1681171:1000000000 for six times. Or... about 0.15%... ... |
Quote:
How is 20 good choices out of 58 choices over all sums up to 0.15% ? [ 11-23-2002, 07:28 AM: Message edited by: Alson ] |
Quote:
10:29 * 10:29 * 10:29 * 10:29 * 10:29 * 10:29 As shown above. Not very good odds. ;) |
Quote:
A 'Useless' outcome is still not a hurmful outcome. ;) All in all, the 'Bad' outcomes and the 'Good' outcomes usually offsets eachother - so with the help of the Chaos Shields, the Wild Mage is almost identical to a Mage - but with the added advantages of +1 spell per level, and of having one of the most powerful spells in the game - Nahal's Reckless Dweomer. [img]smile.gif[/img] |
Quote:
Useless is useless. If the outcome does not harm the enemy, I see little point in trying to use such a spell. In addition, one good outcome does not negate one bad outcome. If the bad outcome means you turn into a squirrel... 5 good outcomes will mean little. [img]tongue.gif[/img] NRD is potentially the most powerful spell in the game, but put into practice, it is not so practical as compared to other tactics in the early stages. The only way I can see it being useful is when you put 3 ICS in a Chain Contingency. Ah... then you are more or less guaranteed that you get an ADDITIONAL 6 level 9 spells. Fear the cheese then. ;) That will be when NRD shines, not at the low levels. To put it one way, you have a better chance of winning the lottery. |
Quote:
Playing a Wild Mage is not for the faint hearted, Dundee... Maybe you'll be better off staying behind your Sorcerer's linear playing style. ;) [img]tongue.gif[/img] Quote:
But this is a good thing. ;) NRD is useful in the lower levels, powerful in the mid levels, and godly in higher levels. [img]smile.gif[/img] |
Quote:
Quote:
Sucks at first, "I can sling!" Useful in the middle, "I can cast!" Godly at the high-end, "You. Die." |
Quote:
I bow before you, Dundee Slaytern. [img]smile.gif[/img] That must have been a fun game. MMM-spitting Spiders?! BG2 can't get any better then this! :D Quote:
Although i still don't think it sucks at first. |
All times are GMT -4. The time now is 11:38 AM. |
Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved