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-   -   Informal discussion: your favorite NPC combos for KOTOR (http://www.ironworksforum.com/forum/showthread.php?t=66523)

Nerull 12-20-2004 10:42 PM

I am just throwing this out there out of curiosity. When you have a full choice of two NPCs (i.e. the game does not dictate that you take a specific one along), who are your favorite two for a Guardian/Sentinel/Consular NPC? Dark Side/Light Side? Which do you prefer for conversation, and which do you find to be the best combat duo? Here are some of mine:

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  • DS Consular: I love the HK47 and Canderous combo with this guy. Good roleplaying, and with making Canderous a melee specialist it is a powerful combo.</font>
  • LS Guardian: I like Jolee and Carth with this team. Jolee has good roleplay value + strong force usage, and Carth adds more roleplay to this combo.</font>
Also, does anyone use Zaalbar or T3M4 after the earlier parts of the game? How do they hold up in the later parts of the game, especially going against Dark Jedi? I obviously have never used them later in the game.

Sir Degrader 12-20-2004 10:50 PM

Zaalbar ends up sucking, same with HK IMO, TM isn't all that hot, I usually stack up on Jedi, with mission dualing between dual weilding pisols and unlocking like crazy. Either mission or Carth depending on situation (Carth for clearing out a sand person village for example, something were he would get hit), and mission for a place with lots of unlocking. That, or all jedi :D

T-D-C 12-21-2004 12:09 AM

Zaalbar is actutually quite good if you get some of the better vibroblades and have him as a front line fighter. His high strength works really well in this situation as well.

Memnoch 12-21-2004 01:30 AM

I suppose there are two scenarios for me - roleplaying and non-roleplaying. In the roleplaying scenario Bastila is always with me if I'm playing as a guy, except for Korriban and a short time on Tatooine. I tend to partner her with HK-47, he's a classic. :D

I have gone all Jedi, with Juhani if I'm a Consular, Jolee if I'm a Guardian.

Chewbacca 12-21-2004 01:59 AM

As a Darkside Consular loner took both droids when he could and always took HK47. T3M4 performed as a ranged utility character. As I recall I was fond of the stunning attack.

As a Lightside Gaurdian took the Woookie and Mission through the game. Sometimes it would be all-Jedi-time with usually Jolee and Bastilla.

J'aran 12-21-2004 03:25 AM

Quote:

Originally posted by Sir Degrader:
Zaalbar ends up sucking, same with HK IMO
Zaalbar's main weakness is his low defense. Have him use a single one-handed sword (with the appropriate dueling-feats of course), put two (or four) ability points into Dex and give him some Dex-upping implants and gloves and he'll be a plain good melee warrior. Still a lower AC than the characters who can wear armor, but his high amount of VP will keep him alive even with his half-decent defense.

HK-47 is arguably a better ranged warrior than even Carth, provided you repair him fully. With good Dex, high VP and superior defense (good droid plating offers very high AC without limiting Dex bonus), and a good heavy blaster he can hold his own through the entire game. Although I never quite understood why a droid specifically designed for combat can't get weapon specialization.

[ 12-21-2004, 04:19 AM: Message edited by: J'aran ]

Faceman 12-21-2004 11:01 AM

I mostly roleplay, so Bastila (or when I try to play a girl :D Carth) are a must. Later on I mostly use Jedis (mainly Juhani, Jolee only when Bastila's not available) but also Mission and Zaalbar (he rocks with Bacca's Blade dual wielding with another powerful Vibrosword).
The only real no-no is T3 as other characters (most often my own) can do his chores and he's an extremely poo fighter.

Sir Degrader 12-21-2004 12:27 PM

While I agree with T-D-C, Zaalbar can be dmg machine with melee, why not just use Canderous? REALLY late in the game having a decent defense is crucial, as the hordes just keep coming, and deal plently of damage. canderous can use armor, as well as be amazing with swords.

Faceman 12-21-2004 12:56 PM

Quote:

Originally posted by Sir Degrader:
While I agree with T-D-C, Zaalbar can be dmg machine with melee, why not just use Canderous? REALLY late in the game having a decent defense is crucial, as the hordes just keep coming, and deal plently of damage. canderous can use armor, as well as be amazing with swords.
Agreed, but (apart from the light-saber wielding jedis) I just can't picture any of the other character's using a blade. Bacca's blade belongs to Zaalbar and Zaalbar alone and thus he's the only non-jedi I use for melee also excessive strenght upgrades IMHO are more believable for a Wookie.
So he packs quite a punch and especially later in the game enemies who prove quite resistant to blasters and lightsabers last only seconds against mighty Zaalbar.

johnny 12-21-2004 03:27 PM

Went through the game probably 6 or 7 times now (it's time for KotOR 2, isn't it ? :D ) and never went down the path of the dark side. Like in all other RPG's i've ever played i'm always a goody two shoes. From the moment she comes available, Bastila is always with me. The second one is either Jolee or Juhanni, unless the situation asks for someone specific.

Nerull 12-21-2004 10:38 PM

To be honest with you, I almost always do all jedi, except for adding Carth in that one instance and the Canderous + HK for the DS Consular. Part of the reason I asked the question is that I have never used Mission or T3-M4 past Taris, and Zaalbar past Dantooine (except for on his home planet, where I keep him long enough to follow the plot). Zaalbar's defense usually keeps him away from the team, while I do not usually want to "micro-manage" Mission or T3 to keep them out of trouble. I actually thought about an all-droid party, just for kicks.

J'aran 12-22-2004 04:41 AM

I never use Mission or T3 either. Their primary forte are their skills, none of which are really necessary. My main character usually has enough skill in computer use and repair to take care of the most useful tasks in those fields, any locked door which can be picked can just as easily be bashed open and mines aren't powerful enough to really hurt you. My preferred party consists of a good melee fighter, a good ranged fighter and a good "force wizard", but the actual make-up depends on my main character's class and disposition towards light or dark and my mood.

Thoran 12-22-2004 09:45 AM

Jedi Jedi... Bastila/Jolee usually, but I have not played DS yet (even when I go into the game with the worst of intentions it seems I end up being a goodie two shoes anyway).

J'aran 12-22-2004 10:10 AM

Managed to play through to the end as a dark sider only once, and for me, part of the fun was that feeling rotten about the things I did in the game made me feel good about myself IRL, if you catch my drift. [img]smile.gif[/img]

[ 12-22-2004, 10:11 AM: Message edited by: J'aran ]

Sir Degrader 12-22-2004 02:50 PM

Sorry to generalise here but it seems that most of you play as LS and use 2 jedi. If you play as DS, having LS players is nigh on impossible (if you catch my drift), so I pretty much have to use Canderous and Bastil. Using TM on the SF would not be a good idea, so I end up using HK and Canderous. For the rest of the game though, yes 2 jedi is the best IMHO.
As for the blades to use:
Genoharden blades and the ones from Yavin Station are GODLIKE IMO, that's what I use.
Edit-Added another point.

[ 12-22-2004, 02:51 PM: Message edited by: Sir Degrader ]

Nerull 12-23-2004 06:21 AM

Actually, I am thinking of playing a LS Consular and taking Zaalbar and Mission all of the way, then a DS Guardian and take T3 and HK all of the way (until the end, where it dictates one NPC, in which case T3 sits out).


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