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I Am A: Chaotic Good Human Fighter Thief
<u>Alignment:</u> Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups. <u>Race:</u> Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'. <u>Primary Class:</u> Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer. <u>Secondary Class:</u> Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class. <u>Deity:</u> Tymora is the Chaotic Good goddess of luck and good fortune. She is also known as Lady Luck, and also Tyche's fair-tressed daughter. Followers of Tymora believe in the tenent that, 'Fortune Favors the Bold,' and will throw caution to the wind and trust to luck to work things out for the best. Tymora's symbol is an unmarked silver disk. Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) |
<font color="gold">I am apparently a Lawful Good Fighter/Ranger, with Tyr beeing my deity. Funny test. [img]smile.gif[/img] </font>
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Lawful Good Elf Mage Bard
Follower Of Mystra Alignment: Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs. Race: Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance. Primary Class: Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this. Secondary Class: Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit. Deity: Mystra is the Neutral Good goddess of magic. She is also known as the Lady of Mysteries. Followers of Mystra wear armor and carry shields with her symbol on them. Mystra's symbol is a ring of stars. Ah the irony, first i blast my foes spells of ultimate distruction and then i sing them to death, the irony :D [ 08-01-2002, 05:23 PM: Message edited by: whacky ] |
Hehehe...
<u>Alignment:</u> Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time. <u>Race:</u> Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance. <u>Primary Class:</u> Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this. <u>Secondary Class:</u> Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit. <u>Deity:</u> Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger. Fuzzy [img]tongue.gif[/img] [ 08-01-2002, 05:29 PM: Message edited by: Encard ] |
Last time this was posted I was a CE half orc fighter/paladin. Which surprised me to say the least. Lets see if its improved any:
I Am A: Lawful Good Dwarf Fighter Mage <u>Alignment:</u> Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs. <u>Race:</u> Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races. <u>Primary Class:</u> Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer. <u>Secondary Class:</u> Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this. <u>Deity:</u> Moradin is the Lawful Good dwarven god of stone, rock, fire, and metal. He is also known as the Creator God, because he is the creator of the dwarven race. Followers of Moradin believe that a person's worth is determined by the things they do. They also are trained to work in the forge, creating weapons in the name and spirit of Moradin. They can use any weapon, but it must be one that they have created themselves. Moradin's symbol is a hammer and an anvil. Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) Actualy thats not bad. Id have prefered NG, but LG will do. But dwarf? Well I am a scot... |
Tried it on an earlier occasion and got:
Lawful Neutral Haman Fighter Mage |
Hmm, it seems I am a chaotic good half-elven ranger/druid and my diety is Solonar Thelandria. Talk about deja vu! Years ago when I played the Paper & Pencil version of the game my #1 character was a half-elven ranger/cleric whose diety was Solonar Thelandria! The only major exception (other than not being a druid) was that my alignment was neutral good.
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I Am A: Chaotic Good GnomeBard Thief
<u>Alignment:</u> Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups. <u>Race:</u> Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous. <u>Primary Class:</u> Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit. <u>Secondary Class:</u> Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class. <u>Deity:</u> Finder Wyvernspur is the Chaotic Neutral god of the cycle of life and the transformation of art, although he leans heavily towards Good. He is also known as the Nameless Bard. Followers of Finder believe that everything must change in order to grow and thrive. Their preferred weapon is the bastard sword. Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) Funny I wouldnt sing for my supper nor did I grab the shiny magic musical instrument. Perhaps I'm one of those puppeteer bards? I did choose running as my main and secondary melee weapon. I didnt know running was a weapon? [img]smile.gif[/img] |
You Are A:
Chaotic Good Elf Bard Druid Follower Of Hanali Cenanil Deity: Hanali Cenanil is the Chaotic Good elven goddess of love, beauty, and art. She is also known as the Heart of Gold and Lady Goldheart. Her followers delight in creation and youth, and work to spread happiness, love, and beauty. Their preferred weapon is the dagger. I remember taking this before... Last time it was the same except I was Neutral good.. Either they test is changed or I've gotten more chaotic. I can't imagine myself as a bard, though. [img]tongue.gif[/img] |
Thank you for making this topic. This is definitely interesting.
I Am A: Neutral Evil Human Ranger Thief <u>Alignment:</u> Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals. <u>Race:</u> Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'. <u>Primary Class:</u> Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy. <u>Secondary Class:</u> Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class. <u>Deity:</u> Cyric is the Neutral Evil god of death, murder, the dead, strife, tyranny, deception, and illusion. His followers are working to secure his position as a new god, and are in conflict with many worshippers of other deities. They wear black or dark purple robes, with silver trimming, and wear silver bracelets. Cyric's symbol is a skull set in a purple starburst. |
I Am A: Neutral Evil Human Thief Bard
<u>Alignment:</u> Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals. <u>Race:</u> Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'. <u>Primary Class:</u> Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class. <u>Secondary Class:</u> Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit. <u>Deity:</u> Mask is the Neutral Evil god of rogues, thieves. He is also known as the Lord of Shadows. He appears as a lithe man, shadowed, wearing dark clothing. His followers believe in stealth and wariness. They wear black and gray clothing, and carry weapons and armor similar to that of a thief. They frequently wear masks to conceal their identity. Mask's symbol is a dark, checkered mask. Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) o0o...what a coincidence...the characters I play are usually theives, although half-elf or elf is more common...right now I'm playing a half-elf/half-dragon theif and none of my party know anything about me yet...I also secretly worship Bane (at least that's what Evil Al thinks)... |
I Am A: Lawful Good Elf Bard Ranger
<u>Alignment:</u> Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs. <u>Race:</u> Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance. <u>Primary Class:</u> Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit. <u>Secondary Class:</u> Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy. <u>Deity:</u> Oghma is the Neutral Good god of knowledge and invention. He is also known as the Binder of What is Known, and is the Patron of Bards. His followers believe that knowledge reigns supreme, and is the basis for everything else that is done. They wear white shirts and pants, with a black and gold braided vest, and a small, box-like hat. All priests of Oghma are known as Loremasters. Oghma's symbol is a scroll. <font color="lightblue">*starts playing a flute to make a plant grow* :D </font> |
I took this test ages ago and I got a Chaotic Evil Wizard/Cleric. No kidding.
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Chaotic Good Elf Ranger Bard
Follower Of Solonor Thelandria I can live with that... |
I am a Chaotic Evil Dwarf Mage Thief
Follower Of Velsharoon Cool :D |
Im a chaotic good human fighter/ranger with Tymora as my diety.
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Neutral Evil - Elf - Thief Mage
Follower of Mask thats strangley enough my usual character ecept i am usually half elf. |
I've done this test before, a couple times actually and got Neutral Good Paladin/Ranger Follower of Mielikki.
-Jafin |
You Are A:
Chaotic Good Elf Fighter Ranger Follower Of Tymora It could be worse. |
I Am A: Chaotic Good Elf Bard Ranger
<u>Alignment:</u> Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups. <u>Race:</u> Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance. <u>Primary Class:</u> Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit. <u>Secondary Class:</u> Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy. <u>Deity:</u> Hanali Cenanil is the Chaotic Good elven goddess of love, beauty, and art. She is also known as the Heart of Gold and Lady Goldheart. Her followers delight in creation and youth, and work to spread happiness, love, and beauty. Their preferred weapon is the dagger. Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) Shall I mention to them that Rangers have to have "Neutral" somewhere in theri alignment? and Paladins apparentyl don't need to be Lawful Good LOL!! |
LS, this is 3rd ed. Apparently its *much* less restrictive than 2nd ed.
Witness my CE half orc fighter/paladin from last time round. |
I Am A: Neutral Good Elf Ranger Cleric
<u>Alignment:</u> Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'. <u>Race:</u> Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance. <u>Primary Class:</u> Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy. <u>Secondary Class:</u> Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals. <u>Deity:</u> Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head. Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) :D |
<font color=pink>Apparently I'm a Neutral Evil Human Fighter Mage
Cool :D </font> |
I Am A: True Neutral Elf Ranger
<u>Alignment:</u> True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly. <u>Race:</u> Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance. <u>Primary Class:</u> Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style. <u>Secondary Class:</u> Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy. <u>Deity:</u> Gond is the True Neutral god of artifice, craft, and construction. He is also known as Gond Wonderbringer. His followers believe that 'actions count' - that is, that what is accomplished in the end is what is truly important. They wear saffron clothing, with red sashes containing all manner of mechanical devices. Their preferred weapons are firearms, since the followers of Gond had a large hand in their making and invention. They also wear plate mail (no shield), but generally prefer to have bodyguards, instead. Gond's symbol is a toothed wheel, made of ivory, bone, or metal. Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) i would PREFER to be a straight monk, but this is fine too. it is about right..... |
Chaotic Good Elven Ranger-Mage. [img]smile.gif[/img]
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I Am A Neutral Good Dwarf Fighter Ranger
It was cool survey, not sure I see myself as one thou.... Rumiel |
LOL
Chaotic evil Half orc mage thief Nice combo |
Chaotic Neutral characters are unstable, and frequently insane. They believe in disorder first and foremost, and will thus strive for that disorder in everything they do. This means that they will do whatever seems 'fun' or 'novel' at any given time.
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'. Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer Uh i think i did the origianl i only got three things everyone else seems to have 5 ohwell |
I Am A: Neutral Good Elf Ranger Bard
<u>Alignment:</u> Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'. <u>Race:</u> Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance. <u>Primary Class:</u> Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy. <u>Secondary Class:</u> Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit. <u>Deity:</u> Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head. Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) |
I'm not pleased with the results, so I won't share them [img]tongue.gif[/img]
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<font color=pink>Lets see, last time i was a neutral evil human fighter mage, this time im a: Lawful evil human fighter ranger who worships Iyachtu Xvim!
My my, I don't seem to be improving do i? It must be because I kept that most valuble piece of treasure in the whole pile :D </font> [ 05-14-2003, 11:05 PM: Message edited by: Lady Blue03 ] |
Quote:
Here are my results. I Am A: Lawful Good Dwarf Fighter Ranger <u>Alignment:</u> Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs. <u>Race:</u> Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races. <u>Primary Class:</u> Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer. <u>Secondary Class:</u> Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy. <u>Deity:</u> Moradin is the Lawful Good dwarven god of stone, rock, fire, and metal. He is also known as the Creator God, because he is the creator of the dwarven race. Followers of Moradin believe that a person's worth is determined by the things they do. They also are trained to work in the forge, creating weapons in the name and spirit of Moradin. They can use any weapon, but it must be one that they have created themselves. Moradin's symbol is a hammer and an anvil. Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) |
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[ 05-14-2003, 11:03 PM: Message edited by: Seraph ] |
True Neutral Elf Ranger Druid
Follower Of Silvanus I thought the part at the bottom of the page was most interesting. Alignment: Lawful Good ----- (0) Neutral Good ---- XXX (3) Chaotic Good ---- XXXXX (5) Lawful Neutral -- XXXX (4) True Neutral ---- XXXXXXX (7) Chaotic Neutral - XX (2) Lawful Evil ----- (-2) Neutral Evil ---- (0) Chaotic Evil ---- (-1) Race: Human ---- (-4) Half-Elf - XXXXX (5) Elf ------ XXXXXXXX (8) Halfling - (-8) Dwarf ---- (-1) Half-Orc - XX (2) Gnome ---- X (1) Class: Fighter - XX (2) Ranger -- XXXXXXXXXXXX (12) Paladin - (-4) Cleric -- (-3) Mage ---- (0) Druid --- XXXXXX (6) Thief --- (-4) Bard ---- XXX (3) Monk ---- XXX (3) |
<font color='white'>Same as last time.. </font>
I Am A: Chaotic Good Elf Ranger <u>Alignment:</u> Chaotic Good characters are independent types with a strong belief in the value of goodness. They have little use for governments and other forces of order, and will generally do their own things, without heed to such groups. <u>Race:</u> Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existance. <u>Primary Class:</u> Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy. <u>Secondary Class:</u> Monks are strange and generally not understood by the world at large. They live apart from people, and follow strict codes that restrain their behavior and lifestyle. They have an exceptionally calm outlook on life, and generally do not resort to violence unless absolutely necessary. Even when they do, their code of conduct forbids the use of all weapons - except their hands. As such, monks are extremely skilled at hand-to-hand combat, and no other style. <u>Deity:</u> Solonor Thelandria is the Chaotic Good elven god of archery and the hunt. He is also known as the Keen Eye, the Great Archer, and the Forest Hunter. His followers respect nature, and only hunt when needed, but are quick to defend the forest from intruders. Their favorite weapon is the bow, and they tend to be extremely talented with it. Solonor Thelandria's symbol is an arrow with green fletchings. Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) </font> |
I Am A: Neutral Good GnomeBard Paladin
<u>Alignment:</u> Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'. <u>Race:</u> Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous. <u>Primary Class:</u> Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit. <u>Secondary Class:</u> Paladins are the Holy Warriors. They have been chosen by a God/dess to be their representative on Earth, and must follow the code of that deity, or risk severe penalties. They tend towards being righteous, but not generally to excess. <u>Deity:</u> Oghma is the Neutral Good god of knowledge and invention. He is also known as the Binder of What is Known, and is the Patron of Bards. His followers believe that knowledge reigns supreme, and is the basis for everything else that is done. They wear white shirts and pants, with a black and gold braided vest, and a small, box-like hat. All priests of Oghma are known as Loremasters. Oghma's symbol is a scroll. Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) Edit: Wasn't Oghma supposed to be True Neutral.. even in 3rd edition? [ 05-15-2003, 04:31 AM: Message edited by: Dreamer128 ] |
I can't get onto it. It's just someone who rules the web?
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I Am A: True Neutral Elf Mage Ranger
<u>Alignment:</u> True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly. <font color = lightgreen>Strange, because every other quiz places me (correctly) as Neutral Good.</font> <u>Race:</u> Elves are the eldest of all races, although they are generally a bit smaller than humans. They are generally well-cultured, artistic, easy-going, and because of their long lives, unconcerned with day-to-day activities that other races frequently concern themselves with. Elves are, effectively, immortal, although they can be killed. After a thousand years or so, they simply pass on to the next plane of existence. <font color = lightgreen>I can live with that.</font> <u>Primary Class:</u> Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this. <font color = lightgreen>I wouldn't have it any other way. [img]graemlins/petard.gif[/img] </font> <u>Secondary Class:</u> Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy. <font color = lightgreen>It could have been worse; I could have been a Bard (no offense to bards, it just wouldn't suit me).</font> <u>Deity:</u> Azuth is the Lawful Neutral god of wizards and mages. He is also known as the High One, and is the Patron of Wizards. His followers believe that a systematic approach to magic is the best, and they strive for calm and caution in order to avoid accidents. They wear shimmering robes, and are well-versed in magic, as well as typical priest spells. Azuth's symbol is a hand with a raised, glowing index finger. <font color = lightgreen>Not bad, but I have always (for some reason) had an affinity for Torm.</font> Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail) |
Lawful-Good Elven Ranger-Monk? I'd never even thought you could multi-class to Ranger-monk. Well, at least I don't fly & look like Ross Perot...
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...Scratch that...
Checking my answers and trying again, I am an Elven Ranger-Paladin. I can lay on healing hands once per day, but my +40 Ring of Marriage limits me only to my wife... |
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