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Anyone know when an enemy is uninjured - badly injured ?
Is it something along the lines of 60% of total HP = injured .. 20% of total HP = near death .. ? I'm assuming there's a logic to it ... Thx for any replies [img]smile.gif[/img] [ 04-21-2003, 05:10 AM: Message edited by: daan ] |
20-30% = Barely Injured
40-50% = Injured 60-70% = Badly Injured 80-90% = Near Death 100% = Death That's my guess. |
<font color=white> After 1 hp point is lost, a enemy gets the barely injured status.. so their should be a 0% to '' count. </font>
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First impression: Wow, weird topic-name. [img]smile.gif[/img]
I don't know the exact HP%<->Description numbers - but I can run a little test if it's that important to you. However.... [img]smile.gif[/img] Assuming you play with Debug Mode = 1, I can offer you this piece of advice: While playing, you can use CTRL-M. Place the mouse cursor over the creature you're interested in finding out his remaining HP, press CTRL-M (this will open the console - just press Enter), and Voila! Mucho details, including HP. [img]smile.gif[/img] You can also check containers (place cursor over container, get detailed info about it such as content, requires thieving skills to open/disarm, etc) and areas (place cursor over any non-creature and non-container spot in the game, get detailed info about things which shouldn't really interest you). http://www.handykult.de/plaudersmilies.de/cool.gif |
Cool..
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yes, the topic-name was a clever and cunning trick to lure the unsuspecting poster in. Quite a lot of topics being created as of late .. I have to compete [img]smile.gif[/img]
Newayz, [img]graemlins/shine.gif[/img] thx for the input [img]graemlins/shine.gif[/img] |
I always thought it was:
0% hp - death 1 - 25% hp - Near Death 26% - 50% - Badly Wounded 51% - 75% - Injured 76% - 99% - Barely Injured Seemed to fit quite well... |
Why not make a character with 100hp, then just attack him with fists and make notes as he gets slowly beaten to death?
:D |
Korgan's perfect for that, if you get him ASAP he usually has 100HP.
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Test results are in :
Korgan 100 hp ( THAC0 20 and AC 20 ) Sorcerer - me ( THAC0 -10 and AC -22 Apr = 5 ) Interesting thing I noticed,.. being all patched up .. if you click TAB on Korgan a lot and very frequently he'll end up uninjured again all of the sudden :( Newayz : 100/100 uninjured 75/100 Barely Injured 50/100 Injured 25/100 Badly Injured 00/100 Death Q.E.D. ;) Tancred was spot on [img]smile.gif[/img] [ 04-21-2003, 05:11 AM: Message edited by: daan ] |
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