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Windspear Hills. Setting of game: Novice. Area: Dungeon.
After I killed the tratior Samia and got the items from the tomb. I went on but didn't get to far. Below that are Two Greater Wolfweres and two dire wolfs. I took out the dire wolfs easily but the Greater Wolfweres are pissing me off. They refuse to die. Hell they refuse to be injured! I have attacked them with everything I have. Every weapon, every spell, every time they will not go past Uninjured! I have gotten one to injured but then when Iscrolled over him again it was back to Uninjured! With magic resistance to boot! Anyone know how to kill them? Cast: My Girl Aradia a Conjurer Mage Minsc Jaheria Anomen Yoshimo Aerie |
They regenerate really fast, concentrate on one monster and they should slowly die. I can't remember if they need +Y weapons to hit, what do you have on you? I can't remember not being able to kill them, even if it took some time.
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Aradia: Quarter Staff +2
Sling +2 Minsc: Greater Hair Crossbow +3 Hangard's Axe +2 Dragon's Bane +3 Yoshimo: Short Bow +2 Short Sword of Backstabbing Anomen: Wyvern's Tail +2 Sling +2 Aerie: Staff of Curing Sling Jaheria: Sling +2 Staff Spear +2 |
Try using Improved Haste. The GW's regeneration rate is so fast that you need to maximize your number of attacks per round.
Btw, is your game fully patched? |
Yes it is. LOL that was my last question *embarrassed* I am so gaming deficient. I always have to ask for help. I bet I come off as annoying! [img]tongue.gif[/img]
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Can't be the weapons then, you can;t get much better then that in chapter 2, i certainly didn't when i have killed them. Have you caused any damage at all (in the dialogue box i mean)?
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Oh yes a **** load of damage! Thats why I was getting angry cause i was causing like 20poits of damage per person but they wouldn't die or become injured! *grrr* I can use the improved haste but I only have three spots for it in my book. So I can IH three people. Should I do that?
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I think the slow spell would reduece their regeneration rate. I'm not sure about this part and if they have magic resistance it might take a few tries anyways.
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Also, concentrate all of your firepower onto a single target to overwhelm the Greater WW's ability to regenerate.
I do recall that GWW's have a minimum weapon enchantment required to do damage. I just do not remember if it is +2 or +3. Also, remember that the enchantment required to damage for a missile weapon is the enchantment of the AMMO, not of the LAUNCHER. |
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