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well i guess this SHOULD be in the watchers keep discussion but that one seems to be getting more conversational and i need some hard answers lol [img]tongue.gif[/img]
but wow.. this whole dungeon was pretty straight forward untill i met this * * * * * * * * * * * * * * * cambion, and i think that the deck does different stuff the second time if you get good or bad the first time, but i dont know if it changes in relevance to what he had lol. im betting there is a detailed page just on this somewhere out there, anybody care to help? im sure i won't be the only one benefitting from this lol..thanks alot ;) really, any page or resource with detailed deck info, thx again [img]smile.gif[/img] |
OK, did a little search and came up with this:
http://www.gamebanshee.com/baldursga...manythings.php Be warned that there is a spoiler in there. And if you want, you can just kill the cambion...you get XP for that and still get the gem for the scepter/deck of many things. Beware of the deck, it has good/bad outcomes. Some of them give a nice XP boost, ahem, very nice XP boost ;) . |
wow thx dude... lucky me the only other person online at this time was able to answer my question [img]smile.gif[/img] now off to the link
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If you kill Aesgerath (sp?), do you get the Spectral B.?
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No. You have to play for it.
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Oh. Darn. My Fighter/Mage is using Axes and Long Swords, though, so it doesn't really matter...I have way too much gp, anyway.
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Quote:
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It's a very good sword, and it works sort of like Ras; you can summon a dancing blade. It also has another nice modifier, but I don't recall what it was.
ADD] Taken from Dan Simpson's guide, Gamefaqs.com: Spectral Brand +5 (Throne of Bhaal) Drawing on the necromancy of the Skull of the Lich, Spectral Brand is now an instrument of unholy death that should never have been unleashed upon the Realms. STATISTICS: Special Abilities: Negative Plane Protection while equipped. Summon spectral blade once/day. This dancing sword fights on behalf of the one who wields Spectral Brand for 4 rounds, attacking once per round and doing 1D8+3 damage with each hit. Combat Abilities: Armor Piercing Strike once/day. Raises the THAC0 bonus to +10 for 3 rounds. Damage: 1D8 +5, +1D6 cold damage THAC0: +5 Damage type: slashing Weight: 2 Speed Factor: 1 Proficiency Type: Scimitar/Wakizashi/Ninja-To Type: 1-handed Requires: 8 Strength Not Usable By: Cleric Mage [ 08-27-2003, 03:13 PM: Message edited by: Pyrenk ] |
It always puzzles me why people decline to gamble for the items, then PP the Cambion for the DoMT before the final gamble and get more XP for being a nice rational guy. [img]tongue.gif[/img]
[ 08-27-2003, 08:54 PM: Message edited by: Dundee Slaytern ] |
Yup [img]smile.gif[/img] The sword is worth the gamble alone. Anyway, if you lose a certain item, it's still win-win.
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