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-   -   need technical help (http://www.ironworksforum.com/forum/showthread.php?t=22894)

sandringall 06-06-2002 10:09 PM

I am trying to play multiplayer over the internet and both of us can't even get connected between our
our machines when we try to play with-out an arbitrator. We have tried Gamespy and got as far as the
the character arbitration screen. I'm on a home network with a router providing network adress translation
(NAT) between a private and a public IP in the states. He is on a dial up in Europe. I have heard that if I find
the ports that ID uses, I will be able to reconfigure the router to send that info directly to my computer.
Do you know about these ports? What are their numbers or ranges?

Thanks for any help.

I just beat the 6-armed snake goddess in single player. She is one tough opponant! I also find that ID requires
much more in the way of tactics than Dungeon Seige......... DS looks pretty, but ID makes you use yer brain!!!

Micah Foehammer 06-07-2002 10:42 AM

The following TCP and UDP ports must be open on the firewall or proxy server:

Using DirectX 7 method:
Connection Ports for Client Configuration Ports for Host Configuration
Initial TCP Connection 47624 Outbound 47624 Inbound
Subsequent TCP Inbound 2300-2400 2300-2400
Subsequent TCP Outbound 2300-2400 2300-2400
Subsequent UDP Inbound 2300-2400 2300-2400
Subsequent UDP Outbound 2300-2400 2300-2400

Using DirectX 8 method:
Connection Ports for Client Configuration Ports for Host Configuration
Initial UDP Connection 6073 Outbound 6073 Inbound
Subsequent UDP Inbound 2302-2400 2302-2400
Subsequent UDP Outbound 2302-2400 2302-2400

For more information check this thread:

http://support.microsoft.com/default...;EN-US;q240429

sandringall 06-07-2002 06:46 PM

Thanks for the help. I'll try it out earliest.


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