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I went into IWD2 this morning expecting to be able to import my IWD party. I was a bit surprised to find out that I could not do that. Now I have to create an all new party. Its a bummer. I saw several premade parties but doubt if I will use them. I think I am getting carpal tunnel from all this rerolling. Just an update on current progress.
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Just try out a few characters and see what you like. That's what I'm in the process of doing. It takes a little while to get used to the skills and feats, etc.
I've recently started a few threads there, because I didn't quite know what I was doing; take a look at them, there's some good advice, although none of it mine. ;) |
There's no rerolling in IWD2. You have a set amount of points to allocate as you like. The bonuses are different than in IWD. For example, a STR=13 get +1 to hit & damage in IWD2, but you need STR=17 for the same effect in IWD/HOW.
In IWD2, clerics & druids rule the realm. |
Don't touch the premade parties. Not only does taking one take out all the fun of making characters, but they are so bad that they make me want to puke.
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I really don't like premade parties. It is like taking over someone elses game and finishing it for them. Good or bad I like to make my own and live with the choices.
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Boy that stinks. I wonder why they don't let you reroll a character? All that does is make it take longer to create one you want to keep. If you don't get the stats you want you can still delete them can't you?
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IWD2 STR: 12 (+1 to hit/damage) DEX: 12 (+1 AC dodge bonus, missle bonus, Reflex Saves) CON: 12 (+1 HP, +1 Fortitude Saves) INT: 12 (+1 skills, arcane lore, alchemy, find traps) WIS: 12 (+1 wilderness lore, +1 Will Saves) CHA: 12 (+1 diplomacy, bluff, intimidate) IWD/HOW STR: 17 (+1 to hit/damage) DEX: 15 (+1 AC, missle) CON: 15 (+1 HP) INT: 15 (lore bonus) WIS: 15 (+1 Saves against magic, lore bonus) CHA: 13 (+1 reaction adjustment) |
So it is balanced out in comparison. I was thinking it was different when I first read the post. Maybe after Thanksgiving I will give it a try then.
BTW Happy Turkey Day Y'all! Quote:
IWD2 STR: 12 (+1 to hit/damage) DEX: 12 (+1 AC dodge bonus, missle bonus, Reflex Saves) CON: 12 (+1 HP, +1 Fortitude Saves) INT: 12 (+1 skills, arcane lore, alchemy, find traps) WIS: 12 (+1 wilderness lore, +1 Will Saves) CHA: 12 (+1 diplomacy, bluff, intimidate) IWD/HOW STR: 17 (+1 to hit/damage) DEX: 15 (+1 AC, missle) CON: 15 (+1 HP) INT: 15 (lore bonus) WIS: 15 (+1 Saves against magic, lore bonus) CHA: 13 (+1 reaction adjustment) </font>[/QUOTE] |
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