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-   -   HoF-from-the-start Goblin Slaying Tactics? (http://www.ironworksforum.com/forum/showthread.php?t=26068)

Raffin 06-01-2006 05:42 PM

I'm not sure how common this is with IWD II, but I've been trying to do a run-through of the game starting with 1st level characters playing on HoF. Now the individual and pair goblins haven't been tough (just using ranged and run tactics). However, once I've beaten everyone else, and have only the big warehouse full of goblins (with the entrance to the underground area) left, and am at level 5 or so, the last part is too tough, with goblins swarming, most with bows.

Any suggestions? I've tried charm person-ing them, but while that works half of the time, they turn green but still attack (and killing them doesn't get you any xp).

Anyway, any thoughts or suggestions would be welcomed. I don't mind it if they have spoilers-I've played all the way through before.

Many thanks,
Raffin

Luvian 06-01-2006 06:09 PM

HoF is the hard mode right? The trick is summons. Your summons get HoFed too, and can handle the mobs just fine. If I remember well you can also buy in town a book that summon elementals.

ZFR 06-01-2006 06:27 PM

Like Luvian said summons are great n HoF. Also I found sleep spell to be very useful as well as entangle, web, fear. What's your party? Do you have a sorceror and a druid? Those two classes rock in HoF.

I think I'll give HoF from scratch a go sometime in IWD2. The only time I played HoF was with exported characters (around level 13).

Bozos of Bones 06-02-2006 05:50 AM

Was once playing HoF from the start with the Undead Targos mod(not a pretty sight). After about 5 hours of pure torture, I finally reached the end of the Prologue... as a level 12 4-man group... Brrling! goes the level-up!
Anyway, the first thing you should do in an insta-HoF party, is to rush over to the Inn and take the wolf charm. Then go summons-crazy.

Raffin 06-02-2006 10:28 AM

Thanks for the advice.

I have no problem with most of the fights, but the one that gives me a headache is the big one in the warehouse in the northeast corner of the map, where you fight the goblins and goblin archers to enter the area underneath where the sappers are.

Bozo-You mentioned having reached the end of the prologue (on Undead Targos? Dang!) Do you remember how you beat this one fight? Or have any tips/suggestions on it?

-Raffin

Bozos of Bones 06-02-2006 08:06 PM

Protections and Illusions are your friend. So are summons. Go summons crazy on this one, and proceed downstairs wihout rest. IIRC, the summons will follow you through.


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