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-   -   Find familiar?? (http://www.ironworksforum.com/forum/showthread.php?t=2954)

Jan 01-22-2003 02:53 AM

Familiar in BGI or only in BGII?

Calsiumus 01-22-2003 02:55 AM

I might be wrong cuz Í am not a big fan of mages..But i am almost sure u only get them in BG2...

Jan 01-22-2003 02:58 AM

You might be right. Haven't seen or heard anything about familiars. They were funny. Well just have to wait for BGII.

Thanks anyway!!

Vedran 01-22-2003 04:49 AM

There is surely no familiars as there is in BG2.

Grungi 01-22-2003 05:55 AM

definately no familiars in BG1 dont think there is a mod to add them either

Lord Brass 01-22-2003 08:19 AM

You could probably build them, but I would imagine that it is a lot of work. Someone might have tried it though.

pritchke 01-22-2003 10:44 AM

Quote:

Originally posted by Lord Brass:
You could probably build them, but I would imagine that it is a lot of work. Someone might have tried it though.
Well I do believe you can build a pet to follow you around and tear enimies to shreads. Kind of like a permanent summoned creature. Although I don't think you will be able to put it in a backpack or anything or be able to give it abilities that you can use at least not without great difficulty.

[ 01-22-2003, 11:01 AM: Message edited by: pritchke ]

Lord Brass 01-22-2003 12:23 PM

I assume you are correct pritchke. It could be something like a permanently "summoned" entity; changes the parameters (as if it was an item) might yield some results, but it isn't something I've really explored. Special abilities shouldn't be too hard to establish I would have thought. I'm sure its possible in the main. Whether it would be of any use remains to be seen.

SixOfSpades 01-22-2003 04:29 PM

I believe that the dynamics of BG1 are such that the only way to have an "animal companion" are to either have the beast take up a slot as one of your party members, or to have it be an item, such as Boo. The game will not support "Item turns into creature and then back again."

pritchke 01-22-2003 04:40 PM

I believe you are correct sixOfspades although the animal doesn't nessacerily have to take up a spot. It could just be similar to a summoned creature were you don't have access to any of its abilities only to attack, or move it, for example maybe a bear called Grunt, I think DSotSC has a character that has his own dog. Having it take up a slot though is interesting because this would enable you to give it abilities that you can control or even carry items for you. Basically you could have your own mule.

[ 01-22-2003, 05:30 PM: Message edited by: pritchke ]


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