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-   -   t'rang teleporters (http://www.ironworksforum.com/forum/showthread.php?t=44133)

checkmate64744 02-11-2002 04:00 PM

How do I disable the teleporters? I have killed every T'Rang I can find, including Z'ant, and the youngers keeps popping out. I turned the dial from green to red. I don't know where the spaceship is. Any help would be appreciated!!
Thanks in advance

MaskedFrog 02-11-2002 04:15 PM

There is a certain computer near Z'ant you can use.

checkmate64744 02-11-2002 05:06 PM

I typed in everything I can think of at the communication station near where Z'ant was. It says type in decrease, I did and it won't decrease. I guess I need a spoiler.
Thanks

Jem 02-11-2002 05:19 PM

Back down at the other end of the main hall there's a room that has two 'viewports' in it (for lack of a better term) and originally there was a T'Rang Overmind standing there as well as a bunch of Guarders. There's a console there where you have to change the setting and then go back to the computer near Z'ant and finish up. Both things are needed to complete the quest.

checkmate64744 02-11-2002 06:51 PM

Jeez, I must be reallt dense!! Still can't figure it out. NW of the "restricted" room, on the north side there is a "panel" that has a red and green light. I moved it to red. At the very N end of the long hallway, leading from the "spoke" room, E of Z'Ant, there is a room with a ++green and +red dial setter. I moved it to red. Then I go back to the "Mothership communications console" and type in decrease. It responds with error.....
I need more help.....p l e a s e !!
Thanks

Jem 02-11-2002 09:36 PM

Have you tried typing in 'increase' instead? After all, the whole point is to increase the spawn rate till it overloads. I'm shooting in the dark here, mind you - I have done the Alliance both times I've gone through so I'm not sure of the exact wording needed to get this to happen but this would seem logical to me.

krayzkrok 02-11-2002 10:10 PM

Speaking of those teleporters, has anyone ever asked where the youngers go to when they enter the teleporter? I mean, if you set the destination to Rapax Rift for example, the youngers should in theory all end up there, but naturally they just disappear. ;)

krok


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