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This is gonna sound so stupid, but how do you get your sorcerer to choose more spells, you start with choosing 5 lvl 1 spells, can you choose later in the game to have more lvl one spells, cause 5 is not enough for me i guess. By the way, Dundee, nice battle again.
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<blockquote>quote:</font><hr>Originally posted by Lord Delarue:
This is gonna sound so stupid, but how do you get your sorcerer to choose more spells, you start with choosing 5 lvl 1 spells, can you choose later in the game to have more lvl one spells, cause 5 is not enough for me i guess. By the way, Dundee, nice battle again.<hr></blockquote> That's all you get. Five per level up to 7th level, then 4 each for 8th and 9th. Five is enough, just pick carefully. ;) |
But if u get 5 every level, why can't i pick other spells when i level up, i just started with a sorc, and i like her, but when she levels, it says additional spells gained, 2 at lvl 3 and 1 at lvl 4, but i only get to pick one for lvl 4? Is this a bug
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That is not referring to the number of spells that you can learn. It is referring to the additional spell casts you can have of that spell level.
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<blockquote>quote:</font><hr>Originally posted by Lord Delarue:
But if u get 5 every level, why can't i pick other spells when i level up, i just started with a sorc, and i like her, but when she levels, it says additional spells gained, 2 at lvl 3 and 1 at lvl 4, but i only get to pick one for lvl 4? Is this a bug<hr></blockquote> Not quite sure I understand the question, but if you have your game manual check the back (p. 229). It shows you the spell progression. Example: When you level up to 9th level, you should have 4 first, 3 second, 3 third, 2 fourth, and 1 fifth. When you go to 10th level, you get an additional 2nd and 5th level spell available. This gives you a total of 4,4,3,2,2. You only get a total of five per level, not five additional per level. Hope this helps. |
Thanx for the reply's i understand it now, finnaly, and by the way, sorcerers rock, for now, cause i'm only in the beginning, just got in to waukeen promenade, so i'm just in the beginning, and for the first time, i understand what a minor spell sequencer is, and i love it.
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<blockquote>quote:</font><hr>Originally posted by Lord Delarue:
Thanx for the reply's i understand it now, finnaly, and by the way, sorcerers rock, for now, cause i'm only in the beginning, just got in to waukeen promenade, so i'm just in the beginning, and for the first time, i understand what a minor spell sequencer is, and i love it.<hr></blockquote> I agree. Total power. Forget about loading magic missiles in your sequencers. Load them up with Melf's Acid Arrows. You can fire it off and continue on your way. It's just a matter of time before it eats up the lower hitpoint baddies. As your levels increase, it the acid hangs around a little longer. PS, If you think they rock now, just wait a while and see how powerful they get. ;) |
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