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-   -   Necromancy? (http://www.ironworksforum.com/forum/showthread.php?t=48658)

Jon Irenicus 12-14-2000 06:43 PM

Hello! I have noticed that Necromantic spells in the game *suck* so I have made a whole set of new ones. If anyone wants it email me at yos@gis.net here is a few of them.
Life Sucker
Level: 9
Casting time: 7
Duration: 20 Turns
Range: 60 feet
At the cunclusion of this spell the Necromancer points his finger. A blue blast goes out and hits the target causing
1. The target is stunned for 10 Turns.
2. The target is Drained 9 Levels unless a Save vs Death at -5 is done.
3. The target it counfuised for 15 Turns.
4. The caster becomes fatigued
5. The target loses 5d2/+1 every level hp.
6. The target can't cast spells for 3 turns.
7. The target's spells are all drained into the Caster.
Many other powerfull Necromantic spells I have made. I am about to start working on a set of spell for alteration. All suggestions appresiated.

The X 12-14-2000 08:24 PM

Hi there Jon.

I managed to create this necro spell which I named "Black Sabbath".

A level 9 spell which supposedly enables the caster to summon 5-10 undead knights, 3-5 vampires,1-2 liches and about 5 mummies.

It worked at first but after the patch was installed, the only undead that appears are those undead knights. I haven't got the time to debug this yet but once done, I'll send you the file.( My summoning dragon spell wasn't effected though.)

Jon Irenicus 12-14-2000 08:26 PM

cool the X do you want my Life Sucker spell? It makes life so much more fun for a wizard!

ArmageddonX 12-14-2000 09:12 PM

My god, you people are having so much fun hacking your spells arent you . Someday when I get bored being mortal as I am, I may just do that. Also, what is to keep someone from making a spell that doesn't affect the casters party or any neutral creature and that has a 100% chance of killing any target in sight? Basically I don't understand where the creativity lies but thats just my tyro talking .


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