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-   -   Druid (Avenger kit) question (http://www.ironworksforum.com/forum/showthread.php?t=50874)

Jon the Hell Caster 02-07-2001 12:18 AM

All that I noticed is that the Phase Spider can hit +5

Gnat 02-07-2001 11:03 AM

Do the additional forms that the Avenger can shapeshift into (baby wyvern, sword spider, salamander) have attacks that count as +? weapons in terms of what hey can hit? I know the Shapeshifter kit's werewolf and greater werewolf count as +3 and +4 weapons in terms of what they can hit. Any info is appreciated.

Ziegfried 02-07-2001 01:09 PM

Actually, the Werewolf attack is considered a +2 weapon and NOT a +3. Pure evidence of this is the fact that a shapeshifter CAN'T hit an Iron/Adamantic Golem while in the Werewolf form.

Gnat 02-07-2001 01:14 PM

Jon,

Do you mean sword spider or phase spider? Or is the phase spider just a sword spider (attacka and all) with an additional phasing ability? I have an Avenger character saved. Maybe I will load him up and go see is he can hit Kangaxx as a sword spider.

Jon the Hell Caster 02-07-2001 01:20 PM

I meant the Sword Spider.

Gnat 02-07-2001 01:30 PM

Thanks, Jon.

I liked he Avenger early in the game, but it got boring and repetitive as the game went on. I ran around with just Aerie for awhile and completed many of the quests. For battles I would shapeshift the Avenger into the sword spider and have Aerie cast Improved Haste and a couple of Strength spells on him and let him go to town. The AC of -6 for the Sword Spider along with its 5 base attacks made it a killing machine. I don't remember if the Improved Haste gave him 10 attacks or not (something else to go back and look at). I would usually have Aerie stay invisible (also wearing the Cloak of Non-Detection) and cast supporting Mage and Cleric spells. It worked well for the most part. Once I got the Staff of the Magi and gave that to Aerie, she became a killing machine herself. Oh well, can't wait to see how far Druids can go in the expansions.

Gnat 02-07-2001 01:30 PM

Thanks, Jon.

I liked he Avenger early in the game, but it got boring and repetitive as the game went on. I ran around with just Aerie for awhile and completed many of the quests. For battles I would shapeshift the Avenger into the sword spider and have Aerie cast Improved Haste and a couple of Strength spells on him and let him go to town. The AC of -6 for the Sword Spider along with its 5 base attacks made it a killing machine. I don't remember if the Improved Haste gave him 10 attacks or not (something else to go back and look at). I would usually have Aerie stay invisible (also wearing the Cloak of Non-Detection) and cast supporting Mage and Cleric spells. It worked well for the most part. Once I got the Staff of the Magi and gave that to Aerie, she became a killing machine herself. Oh well, can't wait to see how far Druids can go in the expansions.

Gnat 02-07-2001 01:36 PM

Oops. Double clicked the reply button....dooooohhhhhhhhhhh. Sorry.

Jon the Hell Caster 02-07-2001 01:56 PM

Gnat go to www.gis.net/~yos in the kits section there is a little suprise for you!

Gnat 02-07-2001 02:16 PM

Kewl, Jon.

Nice class modifications/creations!!!


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