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Anyone care to explain about wild magic (I hear you can get it if you let the computer randomly assign magic spells to one of the classes of mage...)
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The Wild Mage is going to be a new character kit in the Shadows Of Amn add-on, Throne Of Bhaal. Basically, they are mages who just cast the first spell that comes into their head so it adds a bit of randomness to the game. Just imagine facing a dragon when you really need a powerful fireball and your wild mage casts colour spray instead! Highly original or deeply frustrating? You decide.
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FUN!
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I understand it a little differently.
The way I understand it is that wild mages memorize spells just like any other mage. However, they have chances that their spells will go wacko on them periodically. They also have a chance of their spells being super-sized. For instance...a wild mage who casts fireball may: 1) Cast a normal fireball 2) Cast a triple or quadruple strength fireball...like 30d6 or something 3) Try to cast a fireball and have it fizzle or maybe turn him into a squirrel. Now *that* sounds like fun! http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif ------------------ http://www.tgeweb.com/cgi-bin/ubb/no...iles/MON18.gif Now where did I leave that doughnut?! |
so theyre essentially a Harpell?
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Quote:
------------------ http://www.tgeweb.com/cgi-bin/ubb/no...iles/MON18.gif Now where did I leave that doughnut?! |
bump
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