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-   -   WOuld this be considered cheating? Since I hate... (http://www.ironworksforum.com/forum/showthread.php?t=55682)

madmartigan 07-19-2001 03:01 PM

I can't stand half-elves, but for some reason I like half-orcs!
SO I am going to solo the game with a half-orc fighter/mage/thief or a fighter/mage/assassin (not sure if I can hmmm) and just to spice it up a little I am going to give my mage the spell ability nahals dweamor (wild magic) Now I have to do this with Shadowkeeper but still it's not like I am using ubered items or anything...

Just changing race to one that I like and giving him a funny spell, just wanted to hear your thoughts if you guys think this is cheap or cheating.

Larry_OHF 07-19-2001 03:13 PM

<font color="white">It does not matter what we think.
Of course, if you wanna have fun, do it the way you want it.
Going by the rules, you are breaking them.
Going by what you want to accomplish in your game, that is what is important.
I would do it the way it is most fun, regardless of what anyone else said.
</font>

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Throntar 07-19-2001 03:16 PM

Whatever you like to do is what matters, Ace...http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif

However, if you want to use Wild Magic, why don't you just go get yourself a copy of ToB?

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trux 07-19-2001 04:50 PM

like they said, who cares what people on the board think if you have fun playing it that way?

and oh yeah, you won't be able to do the fighter/mage/assasin. can't multiclass with special class kits.

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trux

Hesperex 07-19-2001 04:57 PM

personally I would not consider what your propose cheating, thatwild magic can be pretty funny at times.

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DonkeyWan 07-19-2001 07:40 PM

Wouldn't call it cheating, more a process of fleshing out (since Wild Magic is random rather than Godlike). Anyway, i read somewhere that one of the kits can get wild magic (without TOB), if you select something like druid and then let the computer do the picks (apparently it sometimes randomly generates a wild magic spell...)

Ode to a Grasshopper 07-20-2001 01:47 AM

As a minor point, you'd have to cheat anyway, seeing as Half-Orcs can't be Magi according to the game.
Don't forget the Summon Cow and Drow Transformation spells!

Lifetime 07-20-2001 03:02 AM

Summon Cow is just too wacky to be fun http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif
But Drow Transformation could be cool...wonder what Adalon would say to that eh?

And I think that it's pretty much accepted to change or modify the game or your character for the sake of role-playing or fun, so don't let anyone talk you out of it!

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Why?

Desuma_Malevois 07-20-2001 08:31 AM

Quote:

Originally posted by trux:
like they said, who cares what people on the board think if you have fun playing it that way?

and oh yeah, you won't be able to do the fighter/mage/assasin. can't multiclass with special class kits.


You can with Shadowkeeper. Create the character normally and export it, then go into Shadowkeeper and change the kit to what you want - for an assassin you'll also have to reduce the thieving abilities if you want the "true assassin" experience http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif Next start a new game using the character you've edited. Although the report screen won't list the kit abilities when you hit the "Kit" button, you'll still get them.

Avatar 07-20-2001 11:56 AM

Doing anything is cheating.
You want us to say if it's justified and I say YES!


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