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I just made a new paladin
and spent like an hour rolling ability points and heres my new paladin Joshua.. Hp 110 (thanks to the potion of find familiar i made(added ten hp when i got the familiar)) 18/95/st 13/dxt 18/con 13/int 16/wis 18/chr that was without cheating but i did create a potion of innate ability (it was a find familar one so i i gained a once use find familar) so that added hit points to my character. I think I like him but is he to much? |
I'm no BG2 master, but if you didnt cheat it isnt to much(IMO)
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oh there is no such thing as too much [img]smile.gif[/img]
also his dexterity isn't that high, so that can't be considered overkill |
13 dexterity?
<double take> ~wh-Whaa? |
whats dex do for my paladin
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<blockquote>quote:</font><hr>Originally posted by dizzy:
whats dex do for my paladin<hr></blockquote> Raises your AC and adds to hit rolls with missile weapons. Also added to your initiative rolls so you can act before the enemies. |
If that overboard then whats my sorcerer:
STR:11 DEX:18 CON:17 INT:18 WIS:18 CHA:18 [img]smile.gif[/img] :D [img]smile.gif[/img] |
I rolled 99 points to my paladin and 90 for my sorceror.
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even though the character is a demi-god, i always use the "imoen standard" as she's also a demigod(dess) but not cheesy statwise
18,17,16,16,11,9 those stats will do just fine on any class. i try to keep no more than 3 stats higher than 14 because i can't possibly role-play someone that perfect. you could easily get away with playing a char with minimum stats because of all the stat-enhancing items. (belt of 19 str, gauntlets of 18/00 str, gauntlets of 18 dex, ring or 18 cha, etc). |
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