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-   -   2 more questions.. (http://www.ironworksforum.com/forum/showthread.php?t=789)

Nanobyte 06-22-2001 12:41 AM

SPOILER>>
>>
>>
>>
>>One: The subquest where you stand outside a building keeping watch while thieves steal things inside, is there any point to that quest? Like what happens if you tell the officer that they are inside? Or if you tell them to 'hit the dark'? Two: I talked to the guy standing outside the Merchant Compound place, and couldn't do the quest at the time, since I was poisoned, but now the door is shut, and I can't get in. Is there something I can put into a file to fix this? Howabout a cheat?

Nanobyte 06-22-2001 01:14 AM

Come on guys! I really need help with these!

Lord Shield 06-22-2001 04:02 AM

Quote:

Originally posted by Nanobyte:
SPOILER>>
>>
>>
>>
>>One: The subquest where you stand outside a building keeping watch while thieves steal things inside, is there any point to that quest? Like what happens if you tell the officer that they are inside? Or if you tell them to 'hit the dark'? Two: I talked to the guy standing outside the Merchant Compound place, and couldn't do the quest at the time, since I was poisoned, but now the door is shut, and I can't get in. Is there something I can put into a file to fix this? Howabout a cheat?

.
Tell them to "hit the dark" and run yourself. When you return to the Thieve's Guild you will be given a share of the loot and taken to the next sub-quest
.
Not had this Merchant problem so I couldn't say http://www.tgeweb.com/cgi-bin/ubb/no...iles/frown.gif


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