Quote:
Originally posted by Hivetyrant:
quote: Originally posted by Marty4:
Why a holy priest? I'm a holy priest currently, and the PvP survivability is absolutely dreadful. Even with experienced and well geared allies, I can't do anything about getting focus-fired by the entire horde team at once as soon as my hands start to glow.
A paladin beats a priest in PvP support any day. Survivability > healing power when it comes to PvP.
Of course, TL, since you're horde you'd have to wait for one of your buddies to level a Blood elf. Still, even a druid or shaman is better than a priest for combat healing.
EDIT: As for a successful 3-man pvp team, I'd say paladin/warrior/mage. The paladin would be the indomitable shield wall, the warrior would be the damage dealing machine, and the mage would deal damage but focus on CC abilities (slow, freeze, polymorph, etc.)
Also, judging by the recent buffs to the paladin class, it may be viable to go with, say, 3 paladins. The Spiritual Attunement passive ability of getting 10% mana from every heal cast on them would make the trio's survivability nearly limitless. 2 paladins with a warrior would also be pretty good.
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I have a 60 holy priest and have absolutly no trouble kicking ass in PvP.
I don't enjoy it as much as I enjoy a rogue, but as long as you are aware that you are a target, you can work with that strategicly.
Then again, I do play Horde, and no offence, but we generally seem smarter when it comes to most PvP battles. [/QUOTE]None taken, I'm aware that the smarter players play horde. Of course, I only learned that AFTER I began my character

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Holy priests can do well in a 1v1, and I can beat just about anything by outlasting them. However, when it comes to supporting teammates, I feel inadequate as a holy priest. Paladins have a variety of ways to heal teammates: they can stun attackers, they have plate and a shield, they can spec for increase movement speed, they can achieve 100% casting uninterruption, and they can bubble for a full 12 seconds of immunity. Priests, on the other hand, bring more healing power to the field, but my only tools for surviving multiple attackers are my fear and my shield. My only hope when I'm attacked by 2+ people is that my friends can kill them before they kill me.