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Old 05-21-2009, 09:07 AM   #73
Micah Foehammer
Ma'at - Goddess of Truth & Justice
 

Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
Default Re: Anti-piracy or anti-customer ?

Quote:
Originally Posted by SpiritWarrior View Post
Well mate, i'd like to point out that this seems to be different to what you originally said, and I think Luvian took it that way in the beginning. Taking what you say here, of course there are buggy hacks and cracks around, it is the case for all games.

This is the nature of piracy. You may get a buggy POS, or a virus-filled game or something different entirely. I can personally say, that every NO-CD crack I have used for NWN 2 (and for NWN 1 hotu) has worked perfectly and I still use them to this day simply because I tire of messing with DVD's. While a crack may be buggy, it is very rare for one to cause in-game issues like you are describing (this is the first i've heard of it). A NO-CD crack either works or it doesn't (don't you remember the tons of us who used them for BG2?).

If it's doing something else, like messing with scripts or causing bugs in-game then the bottom line is it ain't what it's supposed to be.
Okay fair enough. I reread my first post and I see where things could have been mis-interpreted. My second post stated the issue of faulty no-cd cracks better.

Again for clarification, no cd-cracks, although technically illegal, don't bother me if a user pays for the game first and then uses the no-cd cracks simply to avoid the dvd loading. It's the use of them in concert with the bit-torrents that I really object to.

Perhaps I am also underestimating the ease and availibility of the torrents.

What has always surprised me is WHY software manufacturers haven't made a more concerted effort to shut down these torrent sites like they have with the Pirate's Bay?

@Luvian Just for clarification, second hand sales ARE technically piracy in some cases as some EULA's specifically state that the purchaser is in fact only buying a single user license which is NON-transferable. We can argue about whether the EULA is legally enforceable or even valid - but if you accept that type of EULA at face value, any DRM scheme that is designed to prevent second sales for those games is a valid anti-pirating scheme. I realize that is a FINE line though.

I also appreciate that being told in essence that you don't own what you paid for grates a bit, but such is the world of software licensing.

I will also freely admit that my sympathies lie FULLY with the software developers. I'm in the midst of a trans-continental legal battle over a series of copyright violations of some of my authored works so I really don't have ANY sympathy for any attempt to circumvent software licenses. Perhaps my viewpoint is a bit distorted by those circumstances.
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