The selection of maces in SOA is pretty disappointing. If my PC is a cleric type character I go straight for flails for FOA. Secondary advantage is that there are some interesting morningstars which the same proficiency covers
Party wise I give Anomen a +2 mace (until Skullcrusher) and Aerie gets the Mauler's Arm.
Only other non-standard maces in SOA I can think of are Ardulia's Fall (+1) and Jerrod's Mace (+2)
[ 09-26-2003, 06:29 PM: Message edited by: Kezardin ]