Quote:
Originally posted by Jim:
quote: Originally posted by Dundee Slaytern:
I am suddenly tempted to support the "Berserkers eat Monks for breakfast" line of thought. [img]tongue.gif[/img] However, warriors tend to bore me, so I leave it to somebody else to work out the scenerio.
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I am tempted to support this thought. Basically, the Berserker would be able to armour up to insane levels (helms, shields, full plate, protective rings and cloaks etc etc), then enrage to lower this AC even more, and due to the Monks merely acceptable THAC0, I think the Berserker would win from sheer tankness alone. The Berserker would tear through the Monks relatively poor AC, and the Monk would have a very difficult time continously successfully striking the Berserker... [/QUOTE]Yes, they do!
Let's get our Berserkers AC down:
Armor of the Hart: -2 base
DEX bonus (18): -4
Ring of Gaxx: -2
Ring of Earth Control: -1
Helm of Balduran: -1
Cloak of the Sewers: -1
Sentinel: -5
DoE: -1
total: -17
with Rage: -19
I'm not sure what kind of damage fists do, but if it's blunt you could also use the according girdle for another -4 bonus.
If we let them face off at lvl15 our monk will have 6 base THAC0 boosted by
+3 enchantment: -3
STR 19: -3
Pale Green Ioun Stone: -1
Gauntlets of Crushing: -4
total: -5
so he will hit the berserker only 7 times out of 20
If we try it the other way round our monk gets his AC down to:
base AC at lvl15: 2
DEX bonus (18): -4
Cloak of Protection+2: -2
Ring of Gaxx: -2
Ring of Earth Control: -1
total: -7
(we could give him Wong Fei's Ioun Stone for another -1 but that would make him lose another hit and help nothing because of the Berserkers THAC0)
and our Berserker has a THAC0 of base 4 boosted by
DoE: -2
STR (19): -3
GoWE: -1
Grandmastery Flails: -3
Rage: -2
total: -7
which means that he can hit the monk the full 19 times out of 20
avg dmg/attack:
Berserker:
avg dmg: 1d6+2+7+2+2+2 (DoE+STR+GoWE+GM+Rage) = 18.5
(18*18.5+1*37)/20 = 18.5
Monk:
avg dmg: 1d20+3+7+4 (Fists+Enchantmen+STR+Gauntlets) = 25
(6*25+50)/20 = 10
avg dmg/round:
Berserker:
18.5*2.5 = 46.25
Monk:
10*3.5= 35