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Old 02-21-2004, 02:29 PM   #6
Jim
Quintesson
 

Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 45
Posts: 1,088
Great links Shamrock! [img]smile.gif[/img]

It does indeed appear to be a BG2 engine limitation in that "Dispel Effects" will always remove a magical weapon

I quite like your idea too of:

Quote:
...install the Ease of Use mod, copy the item files for the claws somewhere else, them uninstall the mod, importing just the claws back into the game?
Instead of using the EoU paws as they stand, I could tone them down to how they were originally and use them as equippable weapons if the magical variant is dispelled. I'll look into this.

Thanks!
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