The basic syntax for a script is:
IF
checkstuff
THEN
RESPONSE #weight
dostuff
END
Where checkstuff is one or more entries in TRIGGER.IDS (view in Near Infinity), dostuff is one or more entries in ACTION.IDS and weight is the percent chance of dostuff occuring.
By default, the check is an implied AND query - all triggers must return true for the script to fire. You can, however, use OR(num) to use an OR query for the next num triggers. That is, the OR() returns true if ANY of the triggers it controls are true.
The simpler way to find Charlottes script using Near Infinity: Search - CRE, STO, ITM, SPL ; select the 'Creature' option button, and type 'Charlotte' (making sure the spelling is exactly as it appears ingame). There should be several results, but they will hopefully just be different joining levels for the same character. Double click on one of them, and the script file will be referenced there somwhere. Open it using File - Open File - Internal File, and typing the name as you see it listed.
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