BTW, I think I know why (at least functionally) that Foebane cannot target planetars and Devas, besides there being no EFF file to deal with it. I checked out the planetar CRE file and it seems to have not a single distinguishable characteristic that makes it a "planetar". That is, its "General" value is "monster", its Race value is unknown, and its gender is "niether". There seems to be nothing for the engine's "Damage vs Type" effect to grab onto within the planetar CRE file. I suppose that the Race.IDS file could be editted to add planetar and deva and the planetar and deva CRE files could be adjusted to use the new racial values, but I have no idea what effect this would have on the creatures or the game.
Frankly, I don't think that this particular issue is too big a deal, since IIRC, there's only one place in TOB where you even have a planetar or deva enemy, near the very end of the game (no more spoilers on this).
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