Thanks for the info on TeamBG new link to a Custom Item download place. I was hoping you would respond to my topic knowing from reading your other posts showing an interest in CREATING rather than just PLAYING.
About that detecting invisibility by script, I don't know what that means from the editor, but I've been using "Non-detection" "While equipped" for my special Archangel bow for scouting along with "Invisibility" "While equipped". It works great. However, I don't recommend using it on every weapon that you equip beacase then you'll really be undetected. NPCs that should initiate a conversation will not unless you initiate it.
Also, here's another editor tip. If you make your item equipped with "Protection from creature type" and set the values#1 and #2 to 0 and 0, respectfully, any enemy character with the red circle around them WILL NOT attack you. If the values are 0 and 3 (I think), all undead will not attack. If its 9 and 7, all demons will also just stand in their place and not attack.
I'm currently working on creating a Jadestone amulet that will allow any character class to cast some select spells instantly, like Comet (best defense), Mord's Sword (best offense), Breach (magic breaker), Pierce Shield (essential magic breaker). I have Sunfire also on there, but I've not been able to get that to work. Maybe I sould set the range to more than 1.
Thanks again AZRED for your input. There was one other person who posted before you. I think he was asking help on editing a kit I think with the KIT Editor. Sorry, I have that installed also but I won't touch it. I had to reinstall my game because of my tinkering with that.
But....try the 2DA Editor also from TeamBG. It's way simpler and it doesn't make you search for all the other things to extract to the override folder. However, BE VERY CAREFUL what you edit. I only used it to edit the "weaponprof.2da" so that my F-M-T can be a grand master with the 2H Sword, Staff , Katana, and Long Bow.
Have fun everybody with your editors!
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