Micah, Michah. I'm nitpicking? Well perhaps you did not read the title of this thread, "HoF from Start." And when asking about strategies for the Orc cave, you offered spells that are not attainable without cheating. You don't have to nitpick to realize that they only give you 2 1st level spells in Easthaven (Sleep and Chromatic Orb). So i take it you're either too careless to consider your answers; or you're just making stuff up.
Moving on; I did test the "hit and run" theory in the Orc cave and it appears to work! You can hurt an orc, run out and rest, come back and he's still hurt! Unfortunately the Shamans will relearn their spells as well. Again, Chromatic Orb proves to be the savior at this point. I made a 5 player party with a Bard who learned Chomatic Orb; and it rocks! Stunning the orcs means free hits, a needed advantage.
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