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Old 07-08-2002, 04:38 PM   #4
Ar-Cunin
Ra
 

Join Date: August 14, 2001
Location: Copenhagen, Denmark
Age: 54
Posts: 2,326
1) If you play on insane (double xp), you only 'loose' your thief in the Temple of the Forgotten God and something of lvl1 of Dragon's Eye (I've done the same thing myself) - and the traps in TotFG aren't that bad.
your mage can cast 'knosk to open chests. (If he has it)
Otherwise potion of STR - and force them open.
Both Cleric and especially the Druid have 'Find Trap'-spell (lvl 2).

2) Scimitar or dagger + sling sounds like a good choise to me - and IIRC your druid can wear heavy armor (99% sure)

3) Ranger - longbow + 1-h swords (for the bonus attack)

4)Good mix - no problems

5)Never used phasing weapons - sorry
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