Thread: Mage Dagger +2
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Old 01-27-2003, 07:13 PM   #13
Lord Brass
Emerald Dragon
 

Join Date: September 17, 2001
Location: Good ol\' Blighty
Age: 53
Posts: 913
Quote:
Originally posted by Dace De'Briago:
Yeah, I grabbed those 'valid' class combinations from the AD&D 2nd Ed manual.

Suprised that they werent implemented
Not really Dace. Think about it...soooo pOwer-ful!

I'm surprised I remembered all of that optional PnP rules malarkey. I've never really played with much outside the four traditional rôles for character classes. Early druids weren't really well implemented as far as I could see. Clerics only seemed to gain any new benefits with entirely new pantheons, or new demons/devils and completely new planes of Hell, Pandemonium etc. Mages on the other hand, got a new spell every .00003 of a second. Totally unnecessary.

Edit: The whole race/class system was rubbish, so why be surprised by such a trivial thing like that.

[ 01-27-2003, 07:15 PM: Message edited by: Lord Brass ]
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