Well, I used it to take out the 2nd skeleton mage in the Vale. Pretty cool, with Sanctuary. Kind of like a second rate version of Druid with Invisibility and multiple Static Charges. I think I'd use this spell mostly against tough enemies, not in general melee. I prefer to play ambush-style tactics, and I don't like that the cleric has to stay stationary for 3 rounds. That said, there's a few places where it would work wonders in melee. Thinking specifically of the shadowed wolves in the Severed Hand and trolls in Dragons Eye.
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