I revamped the party slightly using some of the given suggestions...
I picked the longsword for the paladin as I had the traditional (stereotypical?) image of a knight-in-shining-armour going sword and board against the evil hordes.
I have nothing against axes per se; I just believe fighters should have crushing as well as piercing and slashing weapons. (Come to think of it, wasn't there a lopsided throwing axe in Dragon's Eye that did blunt damage? ... Nah, I'll take a blunt MELEE weapon.)
The next manual question: I created a half-elf Ranger/Cleric. If he does not use a shield does he get an extra attack per round with his mace or does it only work with long or short swords as per the manual?
|