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Old 10-16-2002, 11:27 AM   #6
Kalak
The Magister
 

Join Date: September 12, 2002
Location: US
Age: 49
Posts: 111
The thing about armor class and why they haven't given great armor is quit simple. Cast stoneskin and get almost double your hit points...cast prayer and get an effective +1 to ac, protection from evil does the same, chant gives a +1, recitation gives a +1, aura (lvl 7 cleric) gives a +4, defensive harmony gives a +6 (i think), plus any items that give a general bonus and using magic shields your party should be almost untouchable...the problem is that most ppl don't take advantage of these spells, but if used for your big fights they become cake walks even with the mediocre armor lying around.

In IWD 1, I don't think I took more than 100 points of damage for my entire party during the last chapter from non-magical attacks.
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