Quote:
Originally posted by Madrigal Five:
I disagree on the only "Only Blunt Weapons for Clerics rule", because I can't imagine how an Elven Cleric of Solonor Thelandira could not be proficient with Bows. So I like the way Battleguards of Tempus get automatic feats with the axe.
I think restricting weapon use is silly. Unless we're talking about things like Thor's Hammer, what PHYSICALLY restricts a guy from picking up a weapon and using it? At least this way, a cleric can pick up a knife if it's the only weapon available in the room.
Speaking of restricting weapon use: I'd like to see the day when the game designers restrict the use of Holy Avengers by non-paladins by delivering damage instead of just making it un-equipable in the inventory. Maybe evil characters who try to use it suffer AUTOMATIC DEATH.
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Actually, in the pen and paper game, anyone can wield an holy avanger, but in the hand of a non-paladin, it's just a +2 sword.
Quote:
Originally posted by Zoltan:
First of all, all clerics can use edged weapons in 3rd Ed. It must be related with domains. Maybe few of them can use but NOT ALL OF THEM!
One more absurd thing is,
There's no minimum requirements. IT'S EXTRA WEIRD!!
You can be a paladin with 10 Charisma!! or 12!!
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As was said, why would cleric NOT be able to use an edged weapon because of a rule? it's a
Roleplaying game, not a
Roll Playing one. If there is a particular religion that does not allow a cleric to use an edged or slashing weapon, you don't use them. That's that simple. Just because there is no rule dictating that you can't does not mean you can't decide it yourself for your character.
And what is wrong with a Paladin with 10 charisma? Or even 3? Maybe he got an horrible scar while fighting a dragon, or maybe he is suffering from a curse... Just the fact that a paladin has low charisma is already a great opportunity to roleplay.
Thats, what we call a
Roleplaying game. Rules kill roleplaying, it does not help it...