No problem. [img]smile.gif[/img]
Actually, the challenge rating system makes sense. Killing a handful of kobolds is no challenge for a high level party, but can be challenging for a 1st level character. The old system gave the same xp in either situation, but the new system adjust the xp to reflect the relative difficulty. [img]smile.gif[/img] It just takes some geting used to.
What can REALLY suck is when you summon monsters as a mage (a necessary step in a LOT of cases) and watch the xp drop even FURTHER because the summoned monsters will affect total party level.
There are some differences in the way the IWD2 and NWN do this, and I may have the two games confused on the EXACT way that the XP is caculated. I believe the NWN uses TOTAL levels in the party, while IWD2 uses AVERAGE level.
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“Every tavern’s an opportunity, I say.”
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