Definately playable, though I have (naturally [img]smile.gif[/img] ) some suggestions:
Having a monk sorcerer isn't really better than a straight sorcerer, and you will run into penalties. Go with a straight sorcerer and drop some WIS for CON and INT.
Since Drow are neither fighters nor paladins, make him a fighter/paladin 50/50 to avoid xp penalties. Drop CHA to 18 and take 1 more in WIS and CON for more hp and lvl 1 spells.
I like! I would take 4 off of STR and put it into CON for an uber-decoy, but that is just preference. Bear with the xp penalty.
Er, typo on this one. If he's a monk/theif (?), then I honestly don't know what kind of stats to use. He will need 5/6s of the stats, so... I would ditch the monk levels. Without them, you can drop WIS a bit and make an effective backstabber/tactician.
Good luck!
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