Quote:
Originally posted by Sazerac:
One last thing I wanted to point out, then I'll let it go:
Did anyone ever notice that "Rumphy" is an anagram of "Murphy"? Need I say more? (For those veterans of Wizardry 1). Nice little Easter Egg there...and as I said, completely intended by Bradley.
-Sazerac
|
You know, I never noticed that! I was ever so excited when I found Murphy's Ghost for the first time in Wiz 1 (I actually only really got into Wizardry a few months back on an emulator!) Found him, came back later, found him again, left the room, re-entered he was there, saw the potential, whacked Murphy for about 3 hours, hehe.
I really don't think that killing the gold scorpions is a "cheat" persay. I find it to be a trick (as previously stated). I think, in the end, it comes down to what we, the players, individually decide what cheating is. If we find that things like the gold scorpion trick to be cheating, then it's cheating for the person who decided this, while for another it isn't. If we find exploiting glitches to be cheating, then it's cheating for that particular player, while for others it isn't. It's really all subjective when it comes to a computer game. There aren't any real ground-rules laid down for computer gamers. In board games and sports, there are set rules and if you break the rules, it's cheating. That just isn't so with computer games. The "rules" for a computer game are programmed into the code and it allows you to do some things while it restricts others and if they forgot to put something in, or if something didn't work quite right, that's how it works. This is of course, my own opinion. But then, opinions are what we're really talking about here isn't it?
-Jafin