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Old 05-24-2004, 03:35 AM   #7
Radek
Red Dragon
 

Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
I recommend both skills.

Scout: it's always a good idea to know what is trying to take you for a dinner. A warning about Jungle Lilies is usually welcome [img]graemlins/hehe.gif[/img] Naturally, getting an echo about crabs arond will solve problems with crab shells for you.
Forge: (Needs the Blacksmith Trait) Not only you won't pay for repairing your weapons but also you will be able to repair your weapons anywhere. No need for returning to a town.

Note about Forge and Artifact skills: In W&W, ID Difficulty Level = Repair Difficulty Level. Therefore, if you will keep your Forge skill at the same level as your Artifact skill then you will be able to repair exactly those items, which you will be able to identify.
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