Quote:
Originally posted by Willard:
Dude. Calm down. It's just a game. You can always turn your computer off .Some of the stuff you said in there was true, but most of it was bologna. I mean, why don't you just go and play BG2 or Diablo?
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Actually I think telling FallenPaladin to just go do something else isn't really appropriate. When you pay good money for something, and have it built up by months of supposed releases then setbacks, you should expect to get some sort of value for money. He shouldn't have to go play some other 3 year old game if this one doesn't do it for him
Having said that, it is subjective, to a certain point anyway. I agree about the obviousness of the plot, 4 waterdavian creatures, 4 districts... duh

. And okay, sure it's kind of stupid to find a healing potion in a pile of rocks. But if there was no random loot, or all chests or something someone would complain about that too. Frankly I'm not really that fussed on what containers I find gold in [img]tongue.gif[/img] . It doesn't get in the way of my enjoyment anway
I do agree that the stone of recall made it too easy. In my first game I exploited that something shocking; I tried not to my second time through. The idea of being able to get back to shops etc quickly is great, something that BG2 and such didn't have which I found irritating. If they'd made it so you couldn't use it during battle would have been perfect. And I liked the way most dungeons had a portal back to the top. Much time have I wasted in other games backtracking out of empty dungeons. Though I did find it annoying, especially in chapter 2, at the number of boring dungeons you had to do. When I was told to go save that chick from the prison guy in the orc dungeon I almost jacked up and left her there
Basically I liked it. I thought the story line was basic and obvious but not too bad on balance. The number of side quests was good, and spread out, unlike BG2 where you did them all in chapter 2 then hurried off and finished the story. And I know what people mean about fedex quests, but I didn't find them nearly as annoying as in for example BG2, where I spent half the time going between areas couriering things. Mostly in NWN I was heading that way anyway. There wasn't much backtracking really.
[ 09-09-2002, 11:10 PM: Message edited by: Aelia Jusa ]