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Old 01-08-2007, 01:45 AM   #6
teardropmina
Drizzt Do'Urden
 

Join Date: July 23, 2003
Location: West Lafayette, IN, USA
Age: 53
Posts: 681
well...now I was just venturing into Act II last night, here my several 2 cents...

1. BUGS: with the diversity of computer configurations, it's quite difficult for any PC game to be without bugs; the more tech advanced game the more probabilities of bugs. Most games(if not all), including BG2, have patches followed up official release. It's my habit to play any game after a patch or two. In this case, I started playing after the latest 1.03 (840) patch came out. Patching up the game first, imo, should be a PC gamer's required habit.

2. gameplay or game itself -- I'm not disapponted thus far (actully enjoy it very, very much) because it reminds me much of BG2. But think about it more, it should remind me more of KotOR series, especially the 2nd one (home base exchange party configuration only + influence system); it's just that one is in Star War universes and the other is in Faerun.
I personally dislike the original NWN (as I'm a single-player compigner rather than a toolset user) since I like BG type of big party adventure more; the lone wolf with a henchman thing is just not fun for me. I'm so into NWN2 right now because it's the closest thing to SoA-ToB for a looong while.
This said, I think I can understand if those who enjoyed NWN immersely are unhappy with NWN2...for overall it's closer to BG2 and KotOR than NWN. My impression so far is that it feels just like another story happened in Faerun rather than a NWN-brand story. SoA-ToB is BG-brand because of the Bhaal thing.
For game itself, it might be said that NWN2 lacks a distinctive feel that makes it a "NWN" game.

3. some issues -- personally, two complaints; firstly, the camera control; 3D is trendy and flashy and all, but the area "disorentiation effect" is frequently furstrating. Pause in SoA-ToB is mostly for combat tactics reason; in NWN2, it's used a lot to locate where my party is in a battle~~(I've posted in general game forum, I think relic's essence engine is much superior and suitable for CRPG)
then, it's the graphic...some very good and pretty, though it needs some nice GPU to show it. but some hair texture and shadow effect is simply embrassing for a game that has such high system demands.
though, those succubis are really something to look at^_^
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