Quote:
Originally posted by robertthebard:
I've put forward that he works for Obsidian before..
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Ha, like you are adding anything constructive with this post
In any case, Micah's post (except for the silly 'simulate reality' argument) sums it up. These issues are minor, if at all. Also, you can't honestly think that NWN1's quality is better. That was a bad engine made for a bad hack&slash game. Monsters would bump you away if they got close and get AoO's for that. Just for walking... And now compare that to NWN2's pathfinding.