Fixed the window issue for the patch -- the texture wasn't 512x512. It was off by a bit.. 512x489 or something.. NWN doesn't like it that way.. has to be multipliers of 32.
32x32
64x64
128x128
256x256
512x512
1024x1024 (rarely used, as it sucks video cards memory--for slower video cards, it can be bad)
[ 06-18-2006, 05:46 PM: Message edited by: Ziroc ]
|