Nah, not good enough. He'd already be able to do that if he has a lockpicking skill of over 100. *grins* No, we need something extra blingy. Something so outlandish even Dace will say "blimey that's just flamin' crackers, mate!" An item that bestows unto the owner an ability heretofore unheard of inside of the Undermountain. Something while not necessarily useable can be used to the character's benefit (preferably repeatedly).
hrmmm...
[ 07-01-2006, 03:27 AM: Message edited by: Mozenwrathe ]
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There are no paths to power which are not fraught with confrontation. No matter the battle, a lesson must be won. In the end, the path shall fade into nothingness for the one walking it, but may go on for eternity for those whom choose to follow. One must know their own footsteps before taking that first step, or instead of choosing your battles, your battles will choose you.
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