I always need reminding

I try to keep lists but always fall short of being organized.
I recall someone mentioning the 18/100 bug before but I thought it was a problem with the editor NPC stat rolling rather than the editor.
DC does use the 2nd Ed rules. Well mostly, I have both 1st and 2nd Ed books laying around and use whichever is closer when I need to look something up.
I intentionally restricted character stat adjustment in the engine so that strength could not go above 18 for fighters, no increasing the 1-100 modifier. I only did that because it was the way the Gold Box games did it (or so my memory recalls). Same thing for scores above 18, although that can probably be fixed with a few adjustments to the race/class definitions.
What happens if the strength is 18/99 and the subtraction key is used? Does that give 18/98 with 1 point to assign elsewhere? If so, I can max out every other score by subtracting enough from the 18/98.
Same translation issue in reverse. Subtract 1 from dexterity and add it to a strength of 18/01. Do I get 18/02?
I can make it work just about anyway that is agreeable to everyone. I've been using my memories of the Gold Box games when adding this stuff.
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CocoaSpud
Dungeon Craft Development Team
http://uaf.sourceforge.net