12-03-2001, 10:21 AM
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#5
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Guest
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quote: Originally posted by Dundee Slaytern:
So I decided to try soloing an Archer on Insane Difficulty again. My first attempt was a horrible failure, but it would seem that my second try is doing fine. Heh, heh... soloing an Assassin has taught me a few tricks on how to survive early in the game with an Archer.
Stealth, snipe, run away. Stealth, snipe, run away. Stealth, snipe, etc... ...
Anyway, before I start to bore you, straight to the point of why I am posting this thread. As you know, Archers have limited healing spells( even including the Bhaalspawn powers), and this usually means that you have to rest for days and days until you get a Ring of Regeneration or the Ring of Gaxx.
Since I cannot pickpocket, and fighting Kangaxx is currently not an option, what can I do? Well... I can cast Draw Upon Holy Might( Bhaalspawn power) just before I rest. [img]smile.gif[/img]
Huh? Wha- what? What can this possibly do you ask?
As you know, Draw Upon Holy Might increases your CON. The consequence of higher CON is that your natural rate of regeneration is increased, but wait! Draw Upon Holy Might only lasts 1 turn right? Yes, but when you rest, all spells currently active are suspended until you wake up. What this means is that you effectively have a higher CON while you sleep. This can really cut down your time needed to fully heal. What used to take 4-5 days to heal, I now only need, at most, 16 hours.
And now you know too. [img]smile.gif[/img] Thanks for reading.
you can get the ring of regenreration by stealing it from the shopkeeper in the adventurers mart. thats what my brother did, buti cant cos im a good oparty [img]smile.gif[/img]
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