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Old 09-06-2002, 11:06 PM   #4
Steve McDonald
The Magister
 

Join Date: January 29, 2002
Location: Adelaide, South Australia
Posts: 130
That's how it's supposed to work. If you don't have the writ it tells you need the writ, then transports you. If you do have the writ the event doesn't happen and you are not transported. The teleport destination puts you back outside the castle, but if you don't teleport you are allowed inside. Of course you could also put a "transfer" event as the second in the chain (instead of text statenment) and have it teleport you to another level (the castle).

The point of using the teleport event for the first event is that it allows the event to occur upon an attempt to enter - you don't get to glimpse the inside of the castle before the guard kicks you out.

I hope this is making sense.
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