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Old 11-16-2001, 01:47 PM   #11
Virgil
Dungeon Master
 

Join Date: May 8, 2001
Location: Manchester, CT, USA
Posts: 80
I picked up this game yesterday. I played for about two hours last night, then deleted those characters and started again this morning, for an hour or so.

The number of classes and races seems a little daunting. In my mind, you need a healer, a lock picker, a mage, and the rest should be fighting types. My current party is:

Male Dracorr Lord (with that Eastern European accent, he's cool)
Female Human Valkyrie
Female Human Monk
Male Rawulf Priest
Female Elf Mage (what a stereotype, I know)
Male Hobbit Rogue (with that New York Mafia voice. He's really funny)

Using one whole slot for a rogue seems like a waste, but a ninja doesn't get lockpicking, and I'm hesitant to go gadgeteer. Who's better in combat between a rogue and gadgeteer? Or, if I stay with the rogue, how soon should I switch him to a different class?

I had a ranger in my first party, and liked him, but I couldn't see using a whole slot for him. Having the constant searching is good, but I'm not sure what the drawback is to leaving search on all the time anyway. Do you move slower, or make more noise? I miss not having a ranger though, that's my favorite class overall in RPGs (though rarely getting the respect they deserve). Maybe I'll restart again and include a ranger...

Overall, I'm liking the game, though I've just started on the Monastery.

One knock though. What's up with that commercial when I go to exit the game? This isn't shareware, I paid 49.99 for the game. I don't want to see commercials in it.
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