I have to disagree with anyone who thinks paralyze should be filed under the worst spell category. It is a level 1 spell people. In small/solo parties, paralyze can save your life at the early levels. It is a low cost, long duration disabling spell that will stick on just about any enemy type. It is especially useful when your running around on Ascension Peak at level 11 or so and need to disable those hard hitting elementals and scorchers. Scorchers are especially susceptable to it.
Hypnotic lure is also an underrated spell. When you are surrounded by 16 higardi, a couple sorceresses, and some plants, it is the ultimate disabling spell for the mid level party. At least 50% of the enemies will wander over and huddle around the glowing orb, allowing for you to easier use location based area effect spells such as fireball.
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