Mr.Underhill
Well how can you erase ink? How can you comjour demons, call lightning, open planar doors, poit on people and say die!, and they do most the time?
If you want to tell me that no one of these as you refer to daily matheticians, canīt invent a rubber spell, they truly are as matematicians today, they canīt make it work for ordinary people..
Well not to say that the logic of D&D is fault, it is just that in a long article about magic in a famzine also sent to Dragon magazine a long article deesrcibed tomes, books and everything and well the ink mages use is simply magic so they can remove a page if they want, however it takes long toime to do so, and if you want to save the spell you can easily get another book as well or a reference tonmb, well its costly but so can it be to kill dragons, whcih have a substantial amount of goodies stored up..
I for one think its a bad idea that a person will have exp for scribing a spell down into ones book, but well so is it. I just wish for a Baldurs gate with more optinal rules. This way you could choose away of playing that might suit you better.
As an old gamedesigner I want some more freedom, but still as I have stated earlier I think the game is great, and furthermore... I need some help as to find out which spells are more or less vital to have. See the other subjects as to which weapon are the most powerful, which character and so on.. Spells are vital in this game so thereforeI just wished to have some help even though I find this discussion intriguing and interesting.
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