The thieves guild is not interesting. Just two teeny weeny quests and then you have to come back every five days or you lose it. Inconvient if you're in the middle of Windspear or something. I judge a stronghold's worth by the amount of containers to store stuff in, and how inconvient it is to get to. The most inconvient would be the paladin's, or the bard's. The best? Maybe the keep or ranger cabin.
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